Mar 29, 2006, 08:52 AM // 08:52
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#21
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I tried a Ri/E, but failed miserably.
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Mar 30, 2006, 01:39 PM // 13:39
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#23
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by LightningHell
I tried a Ri/E, but failed miserably.
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Trying to do Lightning spammer and Spirit?
For me, Channeling Rit/R worked good. Doing over 150 dmg at one shot in a AoE was cool.
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Mar 30, 2006, 05:53 PM // 17:53
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#24
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Frost Gate Guardian
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When making builds try to make stuff that "synergies", making maxium use of the primary attribute.
In all honesty, Rt have some of the most powerfull defensive skills in the game, namely spirit transfer, shelter, union, weapon of warding, and a couple others.
Rt are defenitly more powerfull then the Asn, mostly because of the situationnal heals. All you have to do is build a PvP team around spirit transfer, match it with the Mesmer skill Channelling, and you've got it made!
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Apr 24, 2006, 06:11 PM // 18:11
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#25
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Ascalonian Squire
Join Date: Mar 2006
Profession: N/Mo
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I think I'm gonna try a Monk/Rit for restoration secondary. Either that or a Rit/Monk, which do you guys think would be better?
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Apr 24, 2006, 06:54 PM // 18:54
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#26
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Black Shadow
I think I'm gonna try a Monk/Rit for restoration secondary. Either that or a Rit/Monk, which do you guys think would be better?
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Your choice: Spawning to keep your spirit alive vs Divine Favor to heal more.
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Apr 24, 2006, 11:41 PM // 23:41
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#27
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Perfectly Elocuted
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Quote:
Originally Posted by Black Shadow
I think I'm gonna try a Monk/Rit for restoration secondary. Either that or a Rit/Monk, which do you guys think would be better?
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If you're wanting the very strict five energy skill spamming healbot, then go monk... If you were wanting some spice and variety, and challenge, then play a Rit/Mo. Ritualist can play a healer or a protection type of role, but it will require a very different play style than a monk. And If you were planning on being a smiter....then I'd hope you'd reconsider and play a rit!
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Apr 25, 2006, 09:09 AM // 09:09
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#28
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Ascalonian Squire
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ritualist/ranger
simply because i had fun with it during FPE
the two seem to mesh nicely. unguent was very useful as well.
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Apr 28, 2006, 07:29 AM // 07:29
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#29
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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will be trying the rt/e.......was thinking air spiker and some of the lighting skills from the rit.................havent gotten all the skills yet, so will have to wait and see.....
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